*If your mouse cursor doesn't show up in the browser version, try running it in Firefox or a different browser. I recommend downloading the Windows version for an optimal experience.

The first game I've made - a small prototype/proof of concept for future projects.

I've used this project as a way to teach myself programming and learn the Godot engine. I had no programming or game dev experience prior to this project. I'm still new to game development, and this project is still being worked on, so there may be some bugs.

All art assets were created by myself.

 Sound and music were sourced from OpenGameArt.org.

Hope you enjoy and I'd love to hear your feedback! Cheers :>

Music credits:
Hitctrl

Kistol

Sound effect credits:
koertes

Independent.nu

Michel Baradari

remaxim

artisticdude

Jute


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GoblinMassacre Alpha 1.26.zip 31 MB

Development log

Comments

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(+1)

Good games, could you say to me the goblins stats???

(1 edit)

Thanks for playing! You should be able to determine their health values relatively quickly by how many hits it takes to kill them. The basic green goblins don't have any Crit Chance, but the stronger ones do ;) I believe they also have higher Accuracy. Good luck killing the boss!

uhhh i think blue has 120 or 110, green 50 and red 500. I am correct coud awnser pl. And why is easier to do crit in blue than green?

Yeah that's correct. I don't remember the exact value of the red goblin but somewhere around there. Crit Chance should be the same against all goblins, they don't have any defense/reduction against that. 

(+1)

Good b4 I even try it ;p

(+1)

This has some potential, so I'm looking forward to see future  releases.

Thanks for checking it out! I've put out a little update yesterday which updated the art and adding proper randomness to goblin spawn locations. It also set the foundation for some future features - so next I'm going to try to add items and skills. :)

(+1)

Great!

(+2)

Really enjoyed slaying those pesky gobbo's!

(+3)

A decent start. Obviously in need of more content, but a good foundation. 

only issues I ran into were goblins spawning right next to me while i was fighting. 

Would love to play again when theres more of a progresion system. 

(+2)

Thank you for the feedback :) Glad you enjoyed.

I will be working on items, equipment, skills, enemy variety, and a revamp of the level design/artwork in the (hopefully) near future. Give me a follow if you'd like to check back!